#ifndef __HILLPAGE_SCENE_H__
#define __HILLPAGE_SCENE_H__

#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"
//-------------------------------------------------------------------
class HillPageLayer01:public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	virtual void menuHelpCallback(CCObject* pSender);
	virtual void menuHomeCallback(CCObject* pSender);
	virtual void menuBackCallback(CCObject* pSender);

	virtual void menuHillACallback(CCObject* pSender);
	virtual void menuHillBCallback(CCObject* pSender);
	virtual void menuHillCCallback(CCObject* pSender);



	LAYER_NODE_FUNC(HillPageLayer01);
};




#endif

